Schedule

This year’s Health Tech Jam went virtual!

The annual Health Tech Jam for UIC students inspires innovation and cultivates collaboration in a fast-paced, education-filled team competition. In response to the COVID-19 pandemic, the 2020 events were entirely virtual, hosted on a video meeting platform.

To provide flexibility for our student participants, the event spanned four days, with a few required online meetings for the teams.

Required events are marked with the * symbol.

Thursday, October 15th

*6:00pm *Event kick-off: opening talk with expectations, rules, goals, and prompt reveal
*6:30pm *Teams are divided into breakout rooms for introduction activities, discussing 3-5 small ideas based on prompts.
*7:30pm - 8:00pm *Feedback Checkpoint 1: 30 minutes with one group of judges

Friday, October 16th

No required events will occur.

However, teams may choose to work on their project at any time between the event’s kick-off and wrap-up.

Saturday, October 17th

Not all of the time in this window is required for participation. Teams may optionally elect to work during some of this time individually or as a group.
10:00am Open work time: suggested that students delegate tasks to work independently when not in workshops
*11:00am *Feedback Checkpoint 2: 20 minutes with 3 groups of judges
12:00pm Workshop 1, Kelly Cloninger: Building the Blueprints of a Health Care App through Wireframing (30 minutes, with 15 minutes extra for break/questions)
12:45pm Workshop 2, Rich Severin: Clinical Perspectives for Health Tech (30 minutes, with 15 minutes extra for break/questions)
1:30pm Workshop 3, Rachel Meza and Kristina Jackson: What We Owe Each Other: An Introduction to Race in Healthcare (30 minutes, with 15 minutes extra for break/questions)
2:15pm Workshop 4, Ashlyn Sparrow: Introduction to Game Design for Health (30 minutes, with 15 minutes extra for break/questions)
2:45pm - 4:00pm Open work time: suggested that students utilize information from workshops to refine and polish their final idea and begin creating visuals.

Sunday, October 18th

*11:00am *Feedback Checkpoint 3: 20 minutes with 3 groups of judges
12:15pm Open work time: suggested that students take their last pieces of feedback to continue refining idea before creating the final pitch.
1:00pm Workshop 5, Jimmy Bagley: Virtual Reality Exercise Gaming: The Future of Fitness (30 minutes, with 15 minutes extra for break/questions)
1:45pm Workshop 6, Kelsey Watters: Collaborating to Promote Participation In Health Promotion Activities (30 minutes, with 15 minutes extra for break/questions)
2:15pm Open work time: suggested that students create their final pitch recording. The final recording must be successfully and completely uploaded by the deadline of 5:00pm.
*4:30pm - 5:00pm *Event Wrap-Up